For 2019, the Conference's format was altered to present our Products straight to the Consumer audience and open to the general public. In addition to bringing the general public into the Conference, we intend to make it a platform for other Indie-Game Manufacturers to showcase their Products to an extended audience.
The User Experience (UX) is central everything we do, and we design it into every Game we make. We are excited that we expanded the reach of the Gamarisi UX Conference this year.
The 2019 Gamarisi UX Conference will be held in Beavercreek, Ohio on August 24th, 2019. Last years Game UX Conference was a great success. We are looking forward to seeing everyone on Saturday, August 24th from 1 pm to 5 pm for the 2019 Gamarisi UX Conference.
Right after the release of Killing Vector, the game development team was preparing for our upcoming 1st Gamarisi UX Conference in the Summer of 2018. The Conference was meant to bring all our Game Designers from around the country together to advance our Projects and our Products. GAMes Are RISIng!
Beginning on June 24th, 2018, the Design Team & Production Team gathered for the 1st Gamarisi UX Conference in Centerville, Ohio. The connection between our designers and consumers during the 2018 Gamarisi UX Conference was very beneficial.
Albeit it was a closed-door event, the synergy that developed during 1st Gamarisi UX Conference brought immense Game Evolution to our 'working' Game Library. The Occupatio Card Game saw significant advances during the Conference and will be released Summer 2019.